NSA spied on ‘World of Warcraft’ and other online games
According to documents dating back to 2008 leaked by Edward Snowden, American and British intelligence agencies were using online games like World of Warcraft and Second Life to spy on users. Supposedly done in fear of terrorists using the games to communicate with each other without drawing attention, agents created their own characters to snoop on other gamers, using a “deconfliction group” within the games to avoid spying on each other. The agents also managed to intercept Xbox Live, by monitoring the discussions between different game players over the network. Also included in the documents is mobile gaming – while these revelations predate the rise of smartphone games, it seems that the agencies saw the boom coming.